Here are some screen grabs from Herdy Gerdy, and the editor.
This is where all the textures were applied and objects placed, fun times looking back.
Our brief as it was , was to create Disneyesque backgrounds.
The textures were all handpainted, these particular ones by me. The editor and engine were created by Chris Long.
The honeycomb door . Fourth down was the hive level and was eventually dropped from the game.